Everything you need to know about sacked.gg and our daily NFL trivia games.
sacked.gg is a free daily NFL trivia site. A fresh slate of daily games goes live every day at midnight, each testing a different area of football knowledge - from career stats and draft history to awards and player connections.
Yes, completely free. All the daily games are available to everyone with no paywalls, no ads interrupting gameplay, and no premium tiers. Creating an account is also free and gives you stat tracking and streaks.
No. You can play every game without an account. However, creating a free account lets you track your stats, maintain streaks across devices, and compete on the leaderboards.
sacked.gg works on any device with a web browser - phones, tablets, laptops, and desktops. No app download required. Just open sacked.gg and start playing.
Seventeen and counting: Top 10 Quiz, NFL Bingo, Higher or Lower, Who Am I?, Connections, 2 Truths 1 Lie, Career Path, Survival, Scouting Report, Gridiron Grid, Six Points, Two-Minute Drill, Play Clock, Roll Call, Deep Cut, Crowd Favourite, and Era Draft - plus Possession, the replayable head-to-head board game. Each one tests a different type of football knowledge, from stat recall to player identification to fact-checking.
Gridiron Grid scores you on how RARE your picks are, not just whether they're right. Sign in, and once 10 grids are in for the day each cell shows the percentage of today's players who named the same guy - the lower, the better. A pick nobody else made is a unicorn, and the rarest grid of the day tops the leaderboard. So the obvious answer is the safe answer, and the deep cut is the flex.
Rarity scores and unicorns need an account. Your picks still count either way - they feed the percentages everyone else sees - but the score itself is only shown to signed-in players, so the leaderboard can't be gamed by someone farming rare picks anonymously.
All the daily games reset at midnight Eastern Time. Everyone around the world gets the same puzzles at the same moment, so you can compare scores with friends without worrying about spoilers from different time zones.
Most games can only be played once per day - that's what makes the daily format exciting. Every answer counts because you can't retry. Survival is the exception: it's the same gauntlet all day, and you can rerun it as often as you like - only your best run counts. Era Draft lets you redraft as practice once the day's scored run is in, and Possession is fully replayable. And you can always play past games from previous days.
Yes. You can access previous days' puzzles through the calendar icon, which every game page carries except Survival - that one runs a single gauntlet a day. Past games don't count toward your streak or leaderboard stats, but they're great for practice.
Yes. Clearing all 16 tiles is a blackout, and it pays a +80 point bonus on top of your normal score. A line still wins the game - the blackout is the flex.
Each game is designed to be accessible to casual fans while rewarding deep knowledge. For example, Top 10 Quiz might feature well-known categories like career passing yards alongside trickier ones like career interceptions. The daily mix aims for a balance that keeps every skill level engaged.
Every stat, fact, and claim in our games is verified against official sources like Pro Football Reference. We never use unverified data - accuracy is our top priority.
Your dashboard tracks win rate, average score, current streak, and best streak for every daily game. You can see your overall performance and drill down into individual game stats.
Yes. Once you're logged in, your stats sync automatically. Play on your phone during your commute and check your stats on your laptop later - everything stays in sync.
Unfortunately, games played before creating an account can't be retroactively added to your stats. Your tracking starts from the first game you play while logged in.
Go to the login page and click "Forgot password." You'll receive an email with a link to reset it. If you don't see the email, check your spam folder.
There are two. Your play streak counts consecutive days you've played at least one game; miss a day and it resets to zero, though your best is always saved. Your check-in streak - the flame on the Players ladder - counts consecutive days you opened the site signed in, and every check-in banks a small points bonus that grows with the run.
No, playing at least one game in a day is enough to keep your overall streak going. Each individual game also has its own streak counter.
Streaks follow the site's day, which runs from midnight to midnight Eastern Time. You have the whole day to play, wherever you are.
You create one rookie - a position, a team and a league - and he plays one game a night at your league's kickoff, for a 26-day season. You do not play the game; it plays itself. Your part is the day before it: the daily trivia games you finish before kickoff are his practice reps, you call a focus for the night, and after the forty-minute broadcast you read the grade, the stat line and the points banked. It is free, and it starts at /career.
Every daily trivia game you finish before kickoff is one rep. Reps set how ready your player is that night: three is full prep, six is locked in, ten is hot. Practice closes five minutes before kickoff. The games you already play are the practice.
Your career's next three goals. There are six chapters - Rookie, Starter, Franchise Player, Superstar, Legend and the Hall of Fame - and finishing one pays a bonus and unlocks something: the Starter title, a captain patch, a celebration on your share cards, the signature ability slot, the Legend crest, and the Hall itself.
Twenty-six days. Days 1 to 18 are the regular season, days 19 to 22 the pro playoffs if your team is in, and days 23 to 26 the offseason: two awards nights (the all-pro teams and the rookie, then MVP and the Players of the Year), contract day when the Front Office opens, draft night when the world reshuffles and your seat is decided, and camp, where +2 and +1 land on your signature pair. Then the next season kicks off.
Chapter 4's reward, chosen on the Train page and active from the next kickoff. Clutch adds a tenth of a sigma to every night. Student of the game gives you a second look at the coach's objective - you call it from the hub before practice closes, and you keep the one you call. Iron man makes one night a week cost a fifth less wear. You can change your mind any time; the night already on the air keeps the one it was played under.
Day 12 of every season. Leagues whose seasons began at the same instant are paired, and each member is scored against a member of the other league at his position. The league with more wins takes a pennant and every member banks 100 points. Public leagues are in; a private league opts in from its settings. A league nobody shares a start with takes a bye, and a rivalry settles only once both leagues have played their night.
Every week, the ten best three-night weeks across every league on the site earn the global Player of the Week badge. It is decided once the week is over and never re-decided, and it belongs to your account, so it stays after the career that earned it retires. Your own league also names its Player of the Week each week.
Training steps on your ratings, activities like the weight room and recovery, and the locker's cosmetics - number fonts, crest borders and celebration stamps. Points never buy an outcome: nothing you can pay for changes a roll. A new account starts with a 2,000-point grant plus 600 for each of the first three steps, and every night adds what your grade earned, capped at 1,500 a day.
Yes. A rookie has three days to leave for free if he joined the wrong room. After that a mid-season move costs 300 points and files the season you are walking out of, and from contract day the Front Office offers the offseason doors: free agency, a trade demand, or signing with a friend's league, all resolved on draft night.
Try clearing your browser cache and refreshing the page. If the issue persists, try a different browser or device. You can also email support@sacked.gg and we'll help troubleshoot.
Game progress is saved in your browser's local storage. If you cleared your browser data, switched browsers, or used incognito mode, your in-progress game data may have been lost. Creating an account ensures your completed game results are always saved.
Absolutely! We love hearing from players. Share your ideas at support@sacked.gg - we read everything and have implemented player suggestions before.
More balls to juggle?
2026 sacked.gg • About • Blog • FAQ • How to Play • Contact • Privacy • Terms
sacked.gg is an unofficial fan project, not affiliated with, endorsed by, or licensed by the NFL, the NFLPA, or any of their teams. Player names and statistics are historical public record, used for informational and entertainment purposes only. Simulated games, results, and stat lines are fictional.